Scrap
0
SCRAP METAL
Salvaged metal, wire, and components — the universal currency of the wasteland. Used to build everything.
Click the shelter to gather manually. Each survivor passively adds +0.05/s.
Your Shelter
A crumbling ruin. You are alone. Start scavenging.
Collapsed Gas Station
The smell of old fuel clings to broken concrete. Minimal shelter at best.
Next upgrade: ...
🤖 Salvage Automators
⌬ CAMP LIFE — —

DEFENSE

Fortify your settlement. Each building here provides a permanent passive bonus to raid defense — walls survive longer, defenders fight harder, and losses are reduced.
Scavenging
Deploy scavengers and build facilities to automate scrap collection.
Upgrades
Food Production
Without food, people starve. Each survivor consumes 0.18 food/s. Keep production above consumption.
Upgrades
Water Systems
Contaminated water is a death sentence. Each survivor consumes 0.12 water/s. Water scarcity freezes population growth.
Upgrades
Power Grid
Electricity enables advanced industry. High-tier buildings consume power continuously — always maintain a surplus.
Upgrades
Population
Survivors strengthen your colony. Each person consumes resources but generates Tech Points and assists scrap production.
Survivors0
At home0
On expedition0
Capacity0
Food consumed0/s
Water consumed0/s
Tech generated0/s
Scrap assist bonus0/s
Upgrades
Research
How Tech Points work: Each survivor generates 0.006 Tech/s. Research buildings add flat bonuses. Automation adds +0.8/s, Advanced Engineering adds +2/s. Research requires significant Tech investment — build population first.
Diplomacy
You are not the only survivor group. Build influence to unify the wasteland under your banner.
Upgrades
Faction Treaties
Spend Influence Bonds earned from diplomacy expeditions to forge lasting alliances with wasteland factions.
Echo Forge
The memories of civilizations you have built persist across resets. Spend Echo Fragments on permanent cross-run advantages that change how future runs play.
Echo Fragments
0
Production bonus: +0%
Spent on forge: 0 fragments
HOW ECHO FRAGMENTS ARE EARNED
+5Base — awarded every run regardless +0–8Speed bonus — finish faster for more (under 1h = +8, +1 per extra 30 min) +0–5Population — +1 per 200 population at run end +0–5Legacy — +1 per completed run (stacks up to 5) +0–5Factions — +1 per allied faction +3Memory Archive blueprint (if purchased)
Each fragment gives +1% production (compound). Max 1000% bonus — extended to 2000% with Memory Eternal forge upgrade.
Permanent Upgrades spend echo fragments for cross-run bonuses
Expeditions
Send squads into the ruins. Every mission is a gamble. The rewards are things your settlement cannot produce on its own.
Active missions: 0 / 3
Blueprints & Recovered Knowledge
Pre-war knowledge and supply caches recovered by your expedition teams. Three categories of permanent upgrades.
Salvage Caches
0
Earned from expeditions. Spent on Blueprints below.
Blueprints
Recovered Knowledge
Archive Points: 0 — earned from expeditions.
Pre-war research recovered from bunkers, university servers and military installations.
The Reckoning
You have survived. Now you must build something that outlasts you. Gather what is needed, then answer the call.
Tap a pillar to see what it needs.
Select a pillar above to inspect requirements.
RADIO LOG
Total scrap earned0
Manual clicks0
Buildings owned0
Research done0
Echo Fragments0
Play time0s

WELCOME BACK

Your settlement kept running at reduced capacity while you were away.

◈ ECHO RESET ◈

THE CYCLE CONTINUES
Your city stands — but the world is vast.
Another settlement calls for a founder.
You leave behind only memories.
Those memories are power.

NEW DAWN

CIVILIZATION RESTORED
From ash and ruin, you built what no one believed possible.
New Konstantinopolis stands.
Its lights are visible for forty kilometers.
Humanity endures.
Days survived-
Total play time-
Scrap gathered-
Population at founding-
Echo Fragments earned-
Transmission received — Year Zero
FM 87.5 · EMERGENCY BROADCAST
You wake to the sound of silence.
Not the comfortable silence of sleep.
The silence of everything that used to hum — gone.
No power lines. No traffic. No voices on the radio.
Three days ago the lights went out across the continent.
Nobody knows why. Nobody is coming to explain.
You are standing in the ruins of a gas station.
There is scrap metal in the rubble.
Start picking through it.
Day 1 of Year Zero
01 / 03
The Echo Remains
Your city stood.
Then you let it go.
But something survived the reset —
the memory of what you built.
Each completed civilization earns you Echo Fragments.
These are permanent. They never reset.
02 / 03
Memory as Power
Each Echo Fragment grants a
+2% production bonus to everything —
scrap, food, water, power.
Stack them. They compound.
But spending fragments in the Echo Forge trades that passive bonus
for something more targeted. Choose carefully — spent fragments don't return.
03 / 03
The Echo Forge
Spend fragments on permanent upgrades
that change how every future run plays.
Start buildings earlier. Run missions better.
Carry things forward that weren't possible before.
The Forge is now available in the navigation panel.
Run traits and World Archive fragments are also unlocked here.
◈ REMNANTS
FIELD LOG
⚔ RAID INCOMING
🎒 SCAVENGE RUN
0 / 0
Nothing collected yet — tap cards to loot.
NEW KONSTANTINOPOLIS
ESTABLISHED
◈ THE ECHO PERSISTS ◈

REMNANTS — Free Post-Apocalyptic Browser Idle Game

REMNANTS is a free post-apocalyptic browser idle and incremental game. Scavenge scrap, construct buildings, automate resource production, defend your colony from raids, and rebuild civilization from Year Zero. No download required — play instantly in any web browser on desktop or mobile.

Gameplay Loop

Start by manually collecting scrap and food. Build structures to automate gathering. Expand your population, unlock technologies via a research tree, and manage defenses against raid events. Progress through exponential growth typical of incremental games like Cookie Clicker, Kittens Game, and NGU Idle — but in a post-apocalyptic survival setting.

Prestige System — Echo Reset

When you reach sufficient progress, trigger an Echo Reset prestige event. This resets your colony in exchange for permanent Echo multipliers that accelerate future runs. Multiple prestige layers unlock deeper automation and progression systems.

Key Features

Frequently Asked Questions

What type of game is REMNANTS?
REMNANTS is a post-apocalyptic browser idle/incremental game focused on automation, resource management, and prestige optimization.
Is it like Cookie Clicker?
Yes — REMNANTS shares the incremental/idle genre with Cookie Clicker and similar games, featuring automation, exponential scaling, and prestige resets, set in a post-apocalyptic world.
Is REMNANTS free?
Completely free. No account, no download, no payment. Open in browser and play.
Does it work on mobile?
Yes. Optimized for mobile and desktop browsers.
Does it have offline progress?
Yes. Resources accumulate offline and are calculated on your return.
What is Echo Reset?
Echo Reset is the prestige mechanic in REMNANTS. Resetting grants permanent multipliers that make future playthroughs faster and unlock new content layers.

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